It's supposed to be the sound of something hitting something metal, but it was made with the sound of me whacking a metal pipe with a pencil and a bit of editing on the computer.
Hello and welcome everyone from istanbul. This is emin. I'm really happy if you like my audio recordings and sound efects. I'm trying so hard to improve myself on this. I'd really appreciate it if you'd like to support me. I'll buy new equipment with all the money i earned. Thank you for everything. Ethereum (eth) adress0x6dceae5a3e46c143d4a4aa47fa69499d20fd50bb. **i'm sending my personal archive to everyone who donated. ---------------------------------------------------------. Recorded at 24bit 96khz wav. Using the zoom h6 recorder. If you like my recording, please feel free to rate and comment.
This is a mixture of thunderclaps that i compiled in audacity to create a loud and continuous thunderstorm sound. This sound mix is for anyone looking for a severe thunderstorm sound.
Part of the sound effects pack i’ve created for gdquest’s “harvester” - a 2d space game created in godot – a fantastic open-source game engine. You can watch the making of on youtube: https://youtube. Com/playlist?list=pli2lbjngr-497nb9y28wp0sfrjoj9fo5uthe sounds were produced entirely with libre software on linux.
Bonfire night, 2021. Fireworks let off in an open space a bit away. Reflections from nearby domestic buildings. Beyerdynamic mc930 a-b spaced pair > rme preamps.
It is a sound i created for my project. I used it for destruction of some bigger ships. But it should works for others. I used rifle sound, thounder and volcano eruption sound. And mixed it with audacity.